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The remake of Corsairs, a strategy action adventure game released in 1999, in which you engage in naval combat to conquer the caribbean islands.
Play the role of a privateer in the service of England, France, Holland, Spain or Denmark, seeking to gain fame and wealth for his country.
The game, playable in solo or up to four players online, is based on management oriented gameplay, combining trading, naval combat and city upgrade, as well as a new ship and city boarding phase.
As a Game & Level Designer during the production phase, my contributions included:
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Redesign of the boarding system
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Design and implementation of ship-mounted cannons
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Design and balancing of weather-related features (e.g. sea currents, storms)
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Redesign of the 3Cs to reflect ship types and their specificities
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Iteration on pirate behavior and fleet movement design
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Level design and integration
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Drafting and maintenance of documentation
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Gameplay balancing across various systems

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